GPU comparison · 1080p benchmark
Arc B580 12GB recorded 168 FPS against 69 FPS for RX 570 4GB. These are continuous 1080p benchmark averages, not predicted FPS in any particular game.
RX 570 4GB
69Benchmark FPS at 1080p- Our rating
- 42.7 / 100
- Graphics memory
- 4GB
- Released
- April 2017
- GPUsed cards tested
- 36
Arc B580 12GB
168Benchmark FPS at 1080p- Our rating
- 58.3 / 100
- Graphics memory
- 12GB
- Released
- December 2024
- GPUsed cards tested
- 6
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What does this comparison mean?
The Arc B580 triples the RX 570 4GB's capacity and records a much larger average. Check Intel's platform requirements in the old Polaris system before treating the figures as a complete upgrade plan.
RX 570 4GB has 4GB and Arc B580 12GB has 12GB of graphics memory. Memory capacity, board dimensions, power connectors and the price of a particular used card are separate from this benchmark. Compare the exact item before deciding whether to upgrade.
The two GPUs in context
RX 570 4GB
The RX 570 4GB arrived with AMD's April 2017 Polaris refresh. This entry covers the 4GB configuration, not the separately listed 8GB model.
Arc B580 12GB
Intel's Arc B580 uses Xe2 architecture and has 12GB of dedicated graphics memory. Availability began in December 2024.
Release and feature sources: RX 570 4GB source · Arc B580 12GB source.
How the figures are compared
Both FPS figures come from the owner-supplied GPUsed benchmark dataset. GPUsed reports a continuous FurMark run at 1080p for its physical-card checks. The percentage compares the higher model average with the lower one using the original FPS values. Our rating uses a compressed scale, with the fastest GPU at 100; it is separate from the percentage difference. A benchmark result does not predict gaming FPS.
GPUsed reports its physical-card checks typically last 30 to 60 minutes while temperature and stability are checked. The owner supplied the model-level FPS workbook on 2 October 2026; this benchmark dataset was last reconciled 3 October 2026. Historical cards tested are separate from the number of FPS runs behind a model average. Full benchmark method.