GPU comparison · 1080p benchmark
RX 6800 XT 16GB recorded 287 FPS against 237 FPS for RX 6800 16GB. These are continuous 1080p benchmark averages, not predicted FPS in any particular game.
RX 6800 16GB
237Benchmark FPS at 1080p- Our rating
- 65.8 / 100
- Graphics memory
- 16GB
- Released
- November 2020
- GPUsed cards tested
- 22
RX 6800 XT 16GB
287Benchmark FPS at 1080p- Our rating
- 70.3 / 100
- Graphics memory
- 16GB
- Released
- November 2020
- GPUsed cards tested
- 49
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What does this comparison mean?
The RX 6800 and RX 6800 XT both have 16GB and use RDNA 2, while the XT leads the recorded workload. Moving between them adds no memory capacity; compare the specific offers and board requirements before replacing a working non-XT card.
Both variants have 16GB of graphics memory. Memory capacity, board dimensions, power connectors and the price of a particular used card are separate from this benchmark. Compare the exact item before deciding whether to upgrade.
The two GPUs in context
RX 6800 16GB
The RX 6800 launched in November 2020 with RDNA 2 architecture and 16GB of GDDR6. It retains the memory capacity of the RX 6800 XT but uses a different GPU configuration.
RX 6800 XT 16GB
The RX 6800 XT introduced RDNA 2 to this 16GB GDDR6 model in November 2020.
Release and feature sources: RX 6800 16GB source · RX 6800 XT 16GB source.
How the figures are compared
Both FPS figures come from the owner-supplied GPUsed benchmark dataset. GPUsed reports a continuous FurMark run at 1080p for its physical-card checks. The percentage compares the higher model average with the lower one using the original FPS values. Our rating uses a compressed scale, with the fastest GPU at 100; it is separate from the percentage difference. A benchmark result does not predict gaming FPS.
GPUsed reports its physical-card checks typically last 30 to 60 minutes while temperature and stability are checked. The owner supplied the model-level FPS workbook on 2 October 2026; this benchmark dataset was last reconciled 3 October 2026. Historical cards tested are separate from the number of FPS runs behind a model average. Full benchmark method.