GPU comparison · 1080p benchmark
RTX 2060 6GB recorded 124 FPS against 79 FPS for RX 580 8GB. These are continuous 1080p benchmark averages, not predicted FPS in any particular game.
RX 580 8GB
79Benchmark FPS at 1080p- Our rating
- 44.8 / 100
- Graphics memory
- 8GB
- Released
- April 2017
- GPUsed cards tested
- 100
RTX 2060 6GB
124Benchmark FPS at 1080p- Our rating
- 52.4 / 100
- Graphics memory
- 6GB
- Released
- January 2019
- GPUsed cards tested
- 140
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What does this comparison mean?
The RTX 2060 6GB records more benchmark FPS than the RX 580 8GB despite having less memory. For this pairing, capacity and processing performance point in different directions, so keep both in view.
RX 580 8GB has 8GB and RTX 2060 6GB has 6GB of graphics memory. Memory capacity, board dimensions, power connectors and the price of a particular used card are separate from this benchmark. Compare the exact item before deciding whether to upgrade.
The two GPUs in context
RX 580 8GB
The RX 580 8GB is a Polaris-generation Radeon introduced in April 2017. This comparison uses the 8GB variant, rather than the separate 4GB card.
RTX 2060 6GB
The original RTX 2060 launched in January 2019 with Turing architecture and 6GB of GDDR6, including RT and Tensor cores.
Release and feature sources: RX 580 8GB source · RTX 2060 6GB source.
How the figures are compared
Both FPS figures come from the owner-supplied GPUsed benchmark dataset. GPUsed reports a continuous FurMark run at 1080p for its physical-card checks. The percentage compares the higher model average with the lower one using the original FPS values. Our rating uses a compressed scale, with the fastest GPU at 100; it is separate from the percentage difference. A benchmark result does not predict gaming FPS.
GPUsed reports its physical-card checks typically last 30 to 60 minutes while temperature and stability are checked. The owner supplied the model-level FPS workbook on 2 October 2026; this benchmark dataset was last reconciled 3 October 2026. Historical cards tested are separate from the number of FPS runs behind a model average. Full benchmark method.