GPU comparison · 1080p benchmark
Compare GTX 1660 Super 6GB and RTX 3060 12GB using GPUsed's recorded model-level benchmark FPS. See the percentage difference, then open the full comparison tool if you want to choose another card.
RTX 3060 12GB recorded 142 FPS against 101 FPS for GTX 1660 Super 6GB. These are continuous 1080p benchmark averages, not predicted FPS in any particular game.
GTX 1660 Super 6GB
101Benchmark FPS at 1080p- Benchmark score
- 12.9 / 100
- Graphics memory
- 6GB
- Released
- October 2019
RTX 3060 12GB
142Benchmark FPS at 1080p- Benchmark score
- 18.1 / 100
- Graphics memory
- 12GB
- Released
- February 2021
Change either GPU in the comparison tool
What does this comparison mean?
The 3060 combines a clear benchmark uplift with twice the 1660 Super's 6GB memory. It is a meaningful replacement question for an older mainstream PC.
GTX 1660 Super 6GB has 6GB and RTX 3060 12GB has 12GB of graphics memory. Memory capacity, board dimensions, power connectors and the price of a particular used card are separate from this benchmark. Compare the exact item before deciding whether to upgrade.
The two GPUs in context
GTX 1660 Super 6GB
The 1660 Super's faster GDDR6 memory sharpened an already useful 1080p design. It stands out as a well-judged late GTX refresh, with a clearer identity than a simple clock-speed revision.
RTX 3060 12GB
The 12GB RTX 3060 made Ampere's feature set available to a broad desktop audience and carried unusually generous memory for its tier. That memory does not make the later 8GB model equivalent, so each needs separate evidence.
Release dates: GTX 1660 Super 6GB source · RTX 3060 12GB source.
How the figures are compared
Both FPS figures come from the owner-supplied GPUsed benchmark dataset. GPUsed reports a continuous FurMark run at 1080p for its physical-card checks. The percentage above compares the higher model average with the lower one; the score scales every model against the fastest GPU in the current dataset, which scores 100. A benchmark result does not predict gaming FPS, and the percentage may change with the benchmark dataset.